THE HOST OF THE HEAVENS

Client

OTOY / Octane Render

Studio VFX

BLR VFX

Creative Role

Concept  art / Modeling / LookDev / Texture painting /   Character Setup / VFX

Reopening the box of such an iconic project for BLR VFX as Keloid was a unique opportunity. While developing a technical demo with Octane Render, our team revisited this fascinating universe, and I took on the challenge of working from the script, designing the new protagonists and their weaponry from scratch.

I was responsible for the character modeling, character setup, and all cloth and VFX simulations, contributing to the dynamism and realism of this extraordinary short film 

CONCEPT / LOOKDEV